ZZZ Team Forge Preset

Deadly Assault Team Finder

A team helper for the current Deadly Assault rotation, covering three Trial Mode stages, Adversity Mode, and three shared buffs.

Choose a Focus Agent and let Team Forge find team ideas from the Agents you own. Use TEAM LINEUP to assemble all four room teams, avoid duplicate Agents across Rooms 1–3, and independently choose the strongest match for Adversity Mode.

Shared rotation buffs

Choose one of these three buffs in Deadly Assault. The same choices are available in Rooms 1–3 and Adversity Mode.

Sharp Rupture

  • PEN Ratio +5%
  • Attacks ignore 15% Electric RES
  • EX Special Attack or Special Attack grants Sharp DMG +20% and DEF +10% (20s)

Recommended roles or attributes: Armorer, Electric

Recommended Agents: Claret Flint

Cinders of Corrosion

  • 2 / 3 Anomaly Agents grant Anomaly Proficiency +20 / +60
  • 2 / 3 Anomaly Agents grant Anomaly Buildup Rate +10% / +20%
  • Inflicting Attribute Anomaly reduces the enemy's DEF by 10% (10s)

Recommended roles or attributes: Anomaly

Gleaming Frost

  • Attack Agents gain Ice DMG +20%
  • CRIT DMG +30%
  • Attacking a Stunned enemy increases Stun DMG Multiplier by 20% (20s)

Recommended roles or attributes: Attack, Rupture, Stun, Ice

Latest rotation

Version 3.2 Phase 1

Rotation window: 2026-09-11 - 2026-09-25

Room 1: Kusarikku

Weakness: Fire, Electric. Resistance: Ice.

Featured teams

Attack; Rupture; Armorer; Teams with Stun gain additional benefits

Recommended attributes: Fire, Electric

Usable alternatives: Physical, Ether, Wind, Lumiflux

Avoid: Ice

Key mechanic

  • Boss takes 40% less Attribute Anomaly DMG
  • Defensive Assist against [Rift Assault] applies 1 [Exposed] stack; entering Stun applies 2 stacks
  • Each [Exposed] increases Laceration DMG taken by 10%, up to 4 stacks (30s)

Example Focus Agents

Claret Flint, Cissia, Seed

Room 2: Girtablullu - Stagnant Aberrant

Weakness: None. Resistance: None.

Featured teams

Anomaly

Recommended attributes: Fire, Physical, Ether, Electric, Ice, Wind, Lumiflux

Key mechanic

  • Inflicting Attribute Anomaly applies 1 matching [Blight Mark], up to 2 stacks (30s)
  • Each [Blight Mark] increases Attribute Anomaly DMG and Corruptive Barrier DMG taken by 8%
  • Inflicting Impaired or Shutdown grants the whole squad Anomaly Proficiency +60 (30s)

Example Focus Agents

Remielle Dan, Velina Airgid, Aria

Room 3: The Thrall - Ye Shiyuan

Weakness: Physical, Ice, Wind. Resistance: Electric.

Featured teams

Teams with Stun; Attack; Rupture

Recommended attributes: Physical, Ice, Wind

Usable alternatives: Fire, Ether, Lumiflux

Avoid: Electric

Key mechanic

  • Sobek and The Thrall alternating turns grant 1 [Contract] and 1 [Self-Sacrifice] stack, up to 3
  • Each [Contract] increases All-Attribute Anomaly Buildup RES by 15%; each [Self-Sacrifice] reduces DEF by 8%
  • When The Thrall is Stunned, CRIT DMG taken increases by 50%

Example Focus Agents

Sigrid de L'Azur, Ye Shunguang, Yidhari Murphy, Starlight - Billy Kid

Adversity Mode: Integrated - Scorched Horizon

Weakness: Electric. Resistance: Physical.

Featured teams

Teams with Stun; Armorer

Recommended attributes: Electric

Usable alternatives: Fire, Ether, Ice, Wind, Lumiflux

Avoid: Physical

Key mechanic

  • Inflicting Impaired or Shutdown grants the whole squad Sharp DMG +40% (60s)
  • Attacking while the Boss is not Stunned increases Daze dealt by 15%
  • While the Boss is Stunned, Stun DMG Multiplier increases by 20%

Example Focus Agents

Claret Flint, Cissia, Seed

How this helper works

What it does

Review Rooms 1–3 and Adversity Mode: featured teams, recommended attributes, alternatives, boss mechanics, and the three shared rotation buffs.

Open a Room or Adversity Mode, choose a Focus Agent, then adjust support Agents to match your roster. The system searches the same team database as ZZZ Team Forge.

TEAM LINEUP combines the current choices into four room teams. Rooms 1–3 reserve Agents so they are not duplicated, while Adversity Mode independently uses its strongest match. Lock a team you want to keep, then use Another team to explore the available team pool for each room. The card color indicates how well that team fits the room.

Who it is for

For players who do not want to rethink every room from scratch, or new players who do not yet remember every team.

The goal is to reduce the time spent choosing a team, even a little, then let you adapt the results to your Agents, equipment, and play style.

A small note

This page is not a tier list. Use it as a starting point based on each boss's Weakness, Resistance, mechanics, and the shared buffs available for the rotation.

If you have a team you enjoy, highly invested Agents or W-Engines, or enough damage to push through a challenge's limitations, play your own way.

If you have an unusual or difficult team that works well, you can always share it for others to try.

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