ZZZ Team Forge Preset

Deadly Assault Team Finder

A team helper for the current Deadly Assault rotation, covering three Trial Mode stages, Adversity Mode, and three shared buffs.

Choose a Focus Agent and let Team Forge find team ideas from the Agents you own. Use TEAM LINEUP to assemble all four room teams, avoid duplicate Agents across Rooms 1–3, and independently choose the strongest match for Adversity Mode.

Shared rotation buffs

Choose one of these three buffs in Deadly Assault. The same choices are available in Rooms 1–3 and Adversity Mode.

Blazing Descent

  • 2 / 3 Anomaly Agents grant Anomaly Proficiency +20 / +50
  • When an Anomaly Agent's Attribute Anomaly DMG triggers a critical hit, the whole squad gains Attribute Anomaly DMG +20% and Fire Attribute Anomaly DMG +10% (15s)

Recommended roles or attributes: Anomaly, Fire

Recommended Agents: Phoenix Reffaella, Burnice White, Remielle Dan, Velina Airgid

Radiant Sky

  • Stun Agents gain Daze +20% and Energy Generation Rate +20%
  • EX Special Attack or Special Attack grants Sharp DMG +30% and ignores 20% Electric RES / Ether RES (15s)

Recommended roles or attributes: Armorer, Stun, Ether, Electric

Recommended Agents: Claret Flint

Perfect Rhythm

  • Stun Agents gain Daze +15%; hitting a Stunned enemy slows Stun recovery by 10% (15s)
  • Attribute Anomaly DMG +15%
  • Against Stunned enemies, Attribute Anomaly DMG additionally increases by 25%

Recommended roles or attributes: Anomaly, Stun

Recommended Agents: Aria, Nangong Yu, Sunna

Latest rotation

Version 3.3 Phase 1

Rotation window: 2026-10-23 - 2026-11-06

Room 1: Blasphemer

Weakness: Fire. Resistance: Ice.

Featured teams

Anomaly

Recommended attributes: Fire, Lumiflux

Usable alternatives: Physical, Ether, Electric, Wind

Avoid: Ice

Key mechanic

  • Attacking the Boss grants Anomaly Buildup Rate +10%; inflicting Attribute Anomaly applies 1 [Afterglow Mark]
  • At 3 [Afterglow Mark] stacks, the Boss enters [Wax Wings] for 30s; Stunning the Boss also activates [Wax Wings] immediately
  • During [Wax Wings], Attribute Anomaly DMG taken +30%; inflicting Attribute Anomaly accumulates 5% Daze but no longer grants [Afterglow Mark]

Example Focus Agents

Phoenix Reffaella, Burnice White, Velina Airgid, Remielle Dan, Aria

Room 2: Unknown Corruption Complex

Weakness: Ether, Electric. Resistance: None.

Featured teams

Attack; Rupture

Recommended attributes: Ether, Electric

Usable alternatives: Fire, Physical, Ice, Wind, Lumiflux

Key mechanic

  • Dealing sufficient DMG to the Boss's legs triggers [Impaired]
  • Breaking a leg restores 1,000 Decibels and applies 1 [Disintegration] stack, up to 4 stacks (20s)
  • Each [Disintegration] stack grants CRIT DMG +25% against the Boss, up to +100%

Example Focus Agents

Cissia, Seed, Claret Flint, Soldier 0 - Anby, Pyrois

Room 3: Discordant Solo - Vesper

Weakness: Ether, Wind. Resistance: Fire, Ice.

Featured teams

Anomaly

Recommended attributes: Ether, Wind, Lumiflux

Usable alternatives: Physical, Electric

Avoid: Fire, Ice

Key mechanic

  • Anomaly Buildup Rate +15% and Anomaly DMG taken by the Boss +30%
  • During [Ether Veil], the Boss's Stun DMG Multiplier increases by 30%

Example Focus Agents

Aria, Velina Airgid, Vivian Banshee, Pyrois, Yixuan

Adversity Mode: Integrated - Stagnant Aberrant

Weakness: Fire. Resistance: None.

Featured teams

Anomaly; Armorer

Recommended attributes: Fire, Lumiflux

Usable alternatives: Physical, Ether, Electric, Ice, Wind

Key mechanic

  • Inflicting Attribute Anomaly applies 1 matching [Blight Mark]; removing Gash through Maim applies 2 non-Attribute [Blight Mark] stacks, up to 3 stacks (10s)
  • Each [Blight Mark] increases Attribute Anomaly DMG taken by 15%, Corruptive Barrier DMG taken by 15%, and Sharp DMG taken by 35%
  • Inflicting Impaired or Shutdown grants the whole squad Anomaly Proficiency +50 (15s)

Example Focus Agents

Phoenix Reffaella, Burnice White, Claret Flint, Velina Airgid, Remielle Dan, Hoshimi Miyabi

How this helper works

What it does

Review Rooms 1–3 and Adversity Mode: featured teams, recommended attributes, alternatives, boss mechanics, and the three shared rotation buffs.

Open a Room or Adversity Mode, choose a Focus Agent, then adjust support Agents to match your roster. The system searches the same team database as ZZZ Team Forge.

TEAM LINEUP combines the current choices into four room teams. Rooms 1–3 reserve Agents so they are not duplicated, while Adversity Mode independently uses its strongest match. Lock a team you want to keep, then use Another team to explore the available team pool for each room. The card color indicates how well that team fits the room.

Who it is for

For players who do not want to rethink every room from scratch, or new players who do not yet remember every team.

The goal is to reduce the time spent choosing a team, even a little, then let you adapt the results to your Agents, equipment, and play style.

A small note

This page is not a tier list. Use it as a starting point based on each boss's Weakness, Resistance, mechanics, and the shared buffs available for the rotation.

Team Lineup suggestions are based on the Agents you select. They are starting points, not a guarantee that every team will clear the stage without difficulty. Results also depend on your builds, equipment, and how you play.

If you have a team you enjoy, highly invested Agents or W-Engines, or enough damage to push through a challenge's limitations, play your own way.

If you have an unusual or difficult team that works well, you can always share it for others to try.

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