ZZZ Team Forge Preset

Deadly Assault Team Finder

A team helper for the current Deadly Assault rotation, covering three Trial Mode stages, Adversity Mode, and three shared buffs.

Choose a Focus Agent and let Team Forge find team ideas from the Agents you own.

Shared rotation buffs

Choose one of these three buffs in Deadly Assault. The same choices are available in Rooms 1–3 and Adversity Mode.

Icy Raid

  • Basic Attack / Ultimate DMG +30%
  • Attack Agents ignore 20% Ice RES when hitting enemies
  • EX Special Attack grants Ice DMG +30% (15s)

Recommended roles: Attack, Rupture

Recommended Agents: Sigrid de L'Azur, Ellen Joe, Hugo Vlad, Promeia, Hoshimi Miyabi

Mutation

  • 2 / 3 Anomaly Agents grant Attribute Anomaly DMG +10% / +30%
  • 2 / 3 Anomaly Agents grant squad ATK +5% / +15%
  • Attribute Anomaly DMG ignores 10% All-Attribute RES and 10% DEF

Recommended roles: Anomaly

Heartcrusher

  • CRIT DMG +30%
  • Attack Agents gain ATK +10%
  • Attack Agents' Basic Attack DMG +30% and ignores 15% DEF

Recommended roles: Attack, Rupture

Latest rotation

Version 3.1 Phase 3

Rotation window: 2026-08-28 - 2026-09-11

Room 1: Dead End Butcher

Weakness: Ether, Ice. Resistance: None.

Featured teams

Attack; Rupture; Suitable for teams with Stun; Anomaly (Still generally workable despite the resistance when using a recommended attribute)

Recommended attributes: Ether, Ice

Usable alternatives: Fire, Physical, Electric, Wind, Lumiflux

Key mechanic

  • Outside Stun, gain 1 [All or Nothing] stack every 6s, up to 3; entering Stun grants 1 additional stack, and all stacks reset after Stun ends
  • Each [All or Nothing] stack increases Boss DMG by 10% and CRIT DMG against the enemy by 25%, but reduces Attribute Anomaly DMG by 15%

Example Focus Agents

Sigrid de L'Azur, Ellen Joe, Hoshimi Miyabi, Yidhari Murphy, Yixuan

Room 2: Girtablullu

Weakness: Wind. Resistance: None.

Featured teams

Anomaly; Teams with Stun gain additional benefits

Recommended attributes: Wind, Lumiflux

Usable alternatives: Fire, Physical, Ether, Electric, Ice

Key mechanic

  • Inflicting Attribute Anomaly applies 1 [Shadow] stack, up to 3; each stack increases Anomaly DMG taken by 7.5% and Vortex DMG taken by 5% (10s)
  • During Corruptive Barrier, applying [Shadow] reduces Barrier by 20% and accumulates 15% Daze
  • Entering Stun converts [Shadow] stacks into equal [Laceration] stacks; each [Laceration] reduces Anomaly Buildup RES by 5% and increases Stun DMG Multiplier by 10%

Example Focus Agents

Remielle Dan, Velina Airgid, Aria, Promeia

Room 3: Primordial Nightmare - "The Creator"

Weakness: Physical. Resistance: Ether, Ice.

Featured teams

Attack; Rupture

Recommended attributes: Physical

Usable alternatives: Fire, Electric, Wind, Lumiflux

Avoid: Ether, Ice

Key mechanic

  • Boss takes 30% less Anomaly DMG
  • Entering or leaving [Miasmic Shield] increases CRIT DMG against the Boss by 20% per stack, up to 3 stacks (+60%), and resets when the Boss recovers from Stun

Example Focus Agents

Ye Shunguang, Nekomiya Mana, Starlight - Billy Kid

Adversity Mode: Rewritten - Sanguine Sweeper

Weakness: Ice. Resistance: Physical.

Featured teams

Attack; Anomaly (gains additional benefits)

Recommended attributes: Ether, Ice, Lumiflux

Usable alternatives: Fire, Electric, Wind

Avoid: Physical

Key mechanic

  • Shutdown reduces the enemy's All-Attribute RES by 10%
  • Attack Agents gain ATK +20%, PEN Ratio +25%, and Ice / Ether CRIT DMG +60%
  • Special Stagger grants the whole squad Anomaly Proficiency +40 and Anomaly DMG +30%

Example Focus Agents

Sigrid de L'Azur, Pyrois, Remielle Dan, Ellen Joe, Zhu Yuan

How this helper works

What it does

Review Rooms 1–3 and Adversity Mode: featured teams, recommended attributes, alternatives, boss mechanics, and the three shared rotation buffs.

Open a Room or Adversity Mode, choose a Focus Agent, then adjust support Agents to match your roster. The system searches the same team database as ZZZ Team Forge.

Who it is for

For players who do not want to rethink every room from scratch, or new players who do not yet remember every team.

The goal is to reduce the time spent choosing a team, even a little, then let you adapt the results to your Agents, equipment, and play style.

A small note

This page is not a tier list. Use it as a starting point based on each boss's Weakness, Resistance, mechanics, and the shared buffs available for the rotation.

If you have a team you enjoy, highly invested Agents or W-Engines, or enough damage to push through a challenge's limitations, play your own way.

If you have an unusual or difficult team that works well, you can always share it for others to try.

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